Bindings are used to pass parts of our state down to a subview that might later on make changes to said state. We typically rely on the
@Binding property wrappers to generate bindings for us but bindings can also be constructed programmatically. In fact there’s a handful of cases in which creating bindings in an on-demand manner may just be the preferred option.
Scroll views in SwiftUI are very straight-forward but give us no information or control over the current position of its content. So how can we detect for instance that the user has scrolled beyond certain threshold off the top?
Whenever a SwiftUI animation is triggered, its state is updated immediately regardless of the duration. The Animation struct does not provide us with any sort of callback to indicate whether it has completed. So how can we detect when our views have stopped animating?
In WWDC 2019 session Combine in Practice we learned how to apply the Combine Framework to perform validation on a basic sign up form built with UIKit. Now we want to apply the same solution to the SwiftUI version of that form which requires some adaptation.
Image view provides a way to initialize it using UIKit’s
UIImage. This was used to work-around some early issues with Swift UI which prevented custom symbols to be scaled and colored.